/* Copyright (C) 2001 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. $Id: jack.h,v 1.64 2004/07/15 03:07:28 trutkin Exp $ */ #ifndef __jack_h__ #define __jack_h__ #include "config.h" #define __int64 long long #ifdef __cplusplus extern "C" { #endif #define jack_client_t void #define jack_nframes_t __uint64 #define jack_position_t __uint64 #define jack_default_audio_sample_t int #define jack_port_t void* #define JackPortIsOutput 0 #define JackPortIsInput 0 typedef int(*JackProcessCallback)(__uint64, int,void*); #define JackThreadInitCallback void* #define JackPortRegistrationCallback void* #define JackGraphOrderCallback void* #define JackXRunCallback void* #define JackFreewheelCallback void* #define JackBufferSizeCallback void* #define JackSampleRateCallback void* #define jack_port_id_t void* #define jack_transport_state_t int #define JackTransportStopped 0 #define pthread_t void* jack_client_t *jack_client_new (const char *client_name); int jack_client_close (jack_client_t *client); int jack_client_name_size(void); int jack_internal_client_new (const char *client_name, const char *so_name, const char *so_data); void jack_internal_client_close (const char *client_name); int jack_is_realtime (jack_client_t *client); void jack_on_shutdown (jack_client_t *client, void (*function)(void *arg), void *arg) ; int jack_set_process_callback (jack_client_t *client, JackProcessCallback process_callback, void *arg) ; int jack_set_thread_init_callback (jack_client_t *client, JackThreadInitCallback thread_init_callback, void *arg) ; int jack_set_freewheel_callback (jack_client_t *client, JackFreewheelCallback freewheel_callback, void *arg) ; int jack_set_freewheel(jack_client_t* client, int onoff) ; int jack_set_buffer_size (jack_client_t *client, jack_nframes_t nframes) ; int jack_set_buffer_size_callback (jack_client_t *client, JackBufferSizeCallback bufsize_callback, void *arg); int jack_set_sample_rate_callback (jack_client_t *client, JackSampleRateCallback srate_callback, void *arg); int jack_transport_query(jack_client_t *x,__uint64* y); int jack_set_port_registration_callback (jack_client_t *, JackPortRegistrationCallback registration_callback, void *arg) ; int jack_set_graph_order_callback (jack_client_t *, JackGraphOrderCallback graph_callback, void *) ; int jack_set_xrun_callback (jack_client_t *, JackXRunCallback xrun_callback, void *arg) ; int jack_activate (jack_client_t *client) ; int jack_deactivate (jack_client_t *client) ; jack_port_t *jack_port_register (jack_client_t *client, const char *port_name, const char *port_type, unsigned long flags, unsigned long buffer_size) ; int jack_port_unregister (jack_client_t *, jack_port_t *) ; void *jack_port_get_buffer (jack_port_t *, jack_nframes_t) ; const char *jack_port_name (const jack_port_t *port) ; const char *jack_port_short_name (const jack_port_t *port) ; int jack_port_flags (const jack_port_t *port) ; const char *jack_port_type (const jack_port_t *port) ; int jack_port_is_mine (const jack_client_t *, const jack_port_t *port) ; /** * @return number of connections to or from @a port. * * @pre The calling client must own @a port. */ int jack_port_connected (const jack_port_t *port); /** * @return TRUE if the locally-owned @a port is @b directly connected * to the @a port_name. * * @see jack_port_name_size() */ int jack_port_connected_to (const jack_port_t *port, const char *port_name); /** * @return a null-terminated array of full port names to which the @a * port is connected. If none, returns NULL. * * The caller is responsible for calling free(3) on any non-NULL * returned value. * * @param port locally owned jack_port_t pointer. * * @see jack_port_name_size(), jack_port_get_all_connections() */ const char **jack_port_get_connections (const jack_port_t *port); /** * @return a null-terminated array of full port names to which the @a * port is connected. If none, returns NULL. * * The caller is responsible for calling free(3) on any non-NULL * returned value. * * This differs from jack_port_get_connections() in two important * respects: * * 1) You may not call this function from code that is * executed in response to a JACK event. For example, * you cannot use it in a GraphReordered handler. * * 2) You need not be the owner of the port to get information * about its connections. * * @see jack_port_name_size() */ const char **jack_port_get_all_connections (const jack_client_t *client, const jack_port_t *port); /** * A client may call this on a pair of its own ports to * semi-permanently wire them together. This means that * a client that wants to direct-wire an input port to * an output port can call this and then no longer * have to worry about moving data between them. Any data * arriving at the input port will appear automatically * at the output port. * * The 'destination' port must be an output port. The 'source' * port must be an input port. Both ports must belong to * the same client. You cannot use this to tie ports between * clients. That is what a connection is for. * * @return 0 on success, otherwise a non-zero error code */ int jack_port_tie (jack_port_t *src, jack_port_t *dst); /** * This undoes the effect of jack_port_tie(). The port * should be same as the 'destination' port passed to * jack_port_tie(). * * @return 0 on success, otherwise a non-zero error code */ int jack_port_untie (jack_port_t *port); /** * A client may call this function to prevent other objects * from changing the connection status of a port. The port * must be owned by the calling client. * * @return 0 on success, otherwise a non-zero error code */ int jack_port_lock (jack_client_t *, jack_port_t *); /** * This allows other objects to change the connection status of a port. * * @return 0 on success, otherwise a non-zero error code */ int jack_port_unlock (jack_client_t *, jack_port_t *); /** * @return the time (in frames) between data being available or * delivered at/to a port, and the time at which it arrived at or is * delivered to the "other side" of the port. E.g. for a physical * audio output port, this is the time between writing to the port and * when the signal will leave the connector. For a physical audio * input port, this is the time between the sound arriving at the * connector and the corresponding frames being readable from the * port. */ jack_nframes_t jack_port_get_latency (jack_port_t *port); /** * The maximum of the sum of the latencies in every * connection path that can be drawn between the port and other * ports with the @ref JackPortIsTerminal flag set. */ jack_nframes_t jack_port_get_total_latency (jack_client_t *, jack_port_t *port); /** * The port latency is zero by default. Clients that control * physical hardware with non-zero latency should call this * to set the latency to its correct value. Note that the value * should include any systemic latency present "outside" the * physical hardware controlled by the client. For example, * for a client controlling a digital audio interface connected * to an external digital converter, the latency setting should * include both buffering by the audio interface *and* the converter. */ void jack_port_set_latency (jack_port_t *, jack_nframes_t); /** * Modify a port's short name. May be called at any time. If the * resulting full name (including the @a "client_name:" prefix) is * longer than jack_port_name_size(), it will be truncated. * * @return 0 on success, otherwise a non-zero error code. */ int jack_port_set_name (jack_port_t *port, const char *port_name); /** * If @ref JackPortCanMonitor is set for this @a port, turn input * monitoring on or off. Otherwise, do nothing. */ int jack_port_request_monitor (jack_port_t *port, int onoff); /** * If @ref JackPortCanMonitor is set for this @a port_name, turn input * monitoring on or off. Otherwise, do nothing. * * @return 0 on success, otherwise a non-zero error code. * * @see jack_port_name_size() */ int jack_port_request_monitor_by_name (jack_client_t *client, const char *port_name, int onoff); /** * If @ref JackPortCanMonitor is set for a port, this function turns * on input monitoring if it was off, and turns it off if only one * request has been made to turn it on. Otherwise it does nothing. * * @return 0 on success, otherwise a non-zero error code */ int jack_port_ensure_monitor (jack_port_t *port, int onoff); /** * @return TRUE if input monitoring has been requested for @a port. */ int jack_port_monitoring_input (jack_port_t *port); /** * Establish a connection between two ports. * * When a connection exists, data written to the source port will * be available to be read at the destination port. * * @pre The port types must be identical. * * @pre The @ref JackPortFlags of the @a source_port must include @ref * JackPortIsOutput. * * @pre The @ref JackPortFlags of the @a destination_port must include * @ref JackPortIsInput. * * @return 0 on success, EEXIST if the connection is already made, * otherwise a non-zero error code */ int jack_connect (jack_client_t *, const char *source_port, const char *destination_port); /** * Remove a connection between two ports. * * @pre The port types must be identical. * * @pre The @ref JackPortFlags of the @a source_port must include @ref * JackPortIsOutput. * * @pre The @ref JackPortFlags of the @a destination_port must include * @ref JackPortIsInput. * * @return 0 on success, otherwise a non-zero error code */ int jack_disconnect (jack_client_t *, const char *source_port, const char *destination_port); /** * Perform the same function as jack_disconnect() using port handles * rather than names. This avoids the name lookup inherent in the * name-based version. * * Clients connecting their own ports are likely to use this function, * while generic connection clients (e.g. patchbays) would use * jack_disconnect(). */ int jack_port_disconnect (jack_client_t *, jack_port_t *); /** * @return the maximum number of characters in a full JACK port name * including the final NULL character. This value is a constant. * * A port's full name contains the owning client name concatenated * with a colon (:) followed by its short name and a NULL * character. */ int jack_port_name_size(void); /** * @return the maximum number of characters in a JACK port type name * including the final NULL character. This value is a constant. */ int jack_port_type_size(void); /** * @return the sample rate of the jack system, as set by the user when * jackd was started. */ jack_nframes_t jack_get_sample_rate (jack_client_t *); /** * @return the current maximum size that will ever be passed to the @a * process_callback. It should only be used *before* the client has * been activated. This size may change, clients that depend on it * must register a @a bufsize_callback so they will be notified if it * does. * * @see jack_set_buffer_size_callback() */ jack_nframes_t jack_get_buffer_size (jack_client_t *); /** * @param port_name_pattern A regular expression used to select * ports by name. If NULL or of zero length, no selection based * on name will be carried out. * @param type_name_pattern A regular expression used to select * ports by type. If NULL or of zero length, no selection based * on type will be carried out. * @param flags A value used to select ports by their flags. * If zero, no selection based on flags will be carried out. * * @return a NULL-terminated array of ports that match the specified * arguments. The caller is responsible for calling free(3) any * non-NULL returned value. * * @see jack_port_name_size(), jack_port_type_size() */ const char **jack_get_ports (jack_client_t *, const char *port_name_pattern, const char *type_name_pattern, unsigned long flags); /** * @return address of the jack_port_t named @a port_name. * * @see jack_port_name_size() */ jack_port_t *jack_port_by_name (jack_client_t *, const char *port_name); /** * @return address of the jack_port_t of a @a port_id. */ jack_port_t *jack_port_by_id (const jack_client_t *client, jack_port_id_t port_id); /** * Old-style interface to become the timebase for the entire JACK * subsystem. * * @deprecated This function still exists for compatibility with the * earlier transport interface, but it does nothing. Instead, see * transport.h and use jack_set_timebase_callback(). * * @return ENOSYS, function not implemented. */ int jack_engine_takeover_timebase (jack_client_t *); /** * @return the time in frames that has passed since the JACK server * began the current process cycle. */ jack_nframes_t jack_frames_since_cycle_start (const jack_client_t *); /** * @return an estimate of the current time in frames. This is a * running counter, no significance should be attached to its value, * but it can be compared to a previously returned value. */ jack_nframes_t jack_frame_time (const jack_client_t *); /** * @return the frame_time after the last processing of the graph * this is only to be used from the process callback. * * This function can be used to put timestamps generated by * jack_frame_time() in correlation to the current process cycle. */ jack_nframes_t jack_last_frame_time (const jack_client_t *client); /** * @return the current CPU load estimated by JACK. This is a running * average of the time it takes to execute a full process cycle for * all clients as a percentage of the real time available per cycle * determined by the buffer size and sample rate. */ float jack_cpu_load (jack_client_t *client); /** * Set the directory in which the server is expected * to have put its communication FIFOs. A client * will need to call this before calling * jack_client_new() if the server was started * with arguments telling it to use a non-standard * directory. * * @deprecated This function is deprecated. Don't use in new programs * and remove it in old programs. */ void jack_set_server_dir (const char *path); /** * @return the pthread ID of the thread running the JACK client side * code. */ pthread_t jack_client_thread_id (jack_client_t *); /** * Display JACK error message. * * Set via jack_set_error_function(), otherwise a JACK-provided * default will print @a msg (plus a newline) to stderr. * * @param msg error message text (no newline at end). */ extern void (*jack_error_callback)(const char *msg); /** * Set the @ref jack_error_callback for error message display. * * The JACK library provides two built-in callbacks for this purpose: * default_jack_error_callback() and silent_jack_error_callback(). */ void jack_set_error_function (void (*func)(const char *)); __uint64 jack_get_current_transport_frame(void* client) ; void jack_transport_stop (void * dummy) ; void jack_transport_start (void * dummy) ; void jack_transport_locate (void * dummy,int x) ; #define JACK_DEFAULT_AUDIO_TYPE 0 #ifdef __cplusplus } #endif #endif /* __jack_h__ */